home *** CD-ROM | disk | FTP | other *** search
/ Software Explosion / Software Explosion (Fore-Matt Home Computing)(1996).iso / games / workbench / lander_2 / source / sounds.c < prev    next >
C/C++ Source or Header  |  1996-01-01  |  843b  |  19 lines

  1. #include <exec/types.h>
  2. #include <devices/audio.h>
  3. #include "sample.h"
  4. #include "sounds.h"
  5.  
  6. extern Sample eagle1Sample, eagle2Sample, saucerSample;
  7. extern Sample crashSample, xthrustSample, ythrustSample;
  8.  
  9. Sound eagle1sound = {"eagle1", &eagle1Sample, 1, 64, LEFT, 0, 0};
  10. Sound eagle2sound = {"eagle2", &eagle2Sample, 1, 64, RIGHT, 0, 0};
  11. Sound saucersound = {"saucer", &saucerSample, 0, 32, LEFT|EITHER, -7, 0};
  12. Sound lcrashsound = {"lcrash", &crashSample, 1, 64, LEFT, 0, 0};
  13. Sound rcrashsound = {"rcrash", &crashSample, 1, 64, RIGHT, 0, 300};
  14. Sound lxthrustsound = {"lxthrust", &xthrustSample, 0, 32, LEFT, -10, 0};
  15. Sound rxthrustsound = {"rxthrust", &xthrustSample, 0, 32, RIGHT, -10, 0};
  16. Sound lythrustsound = {"lythrust", &ythrustSample, 0, 48, LEFT, -5, 0};
  17. Sound rythrustsound = {"rythrust", &ythrustSample, 0, 48, RIGHT, -5, -1500};
  18.  
  19.